From Boom times for virtual playgroun, 1 Day ago, written in Plain Text.
Embed
  1. http://news.bbc.co.uk/2/hi/technology/7390218.stm
  2.  
  3. http://cdnedge.bbc.co.uk/1/hi/technology/7390218.stm
  4.  
  5. https://newsimg.bbc.co.uk/1/hi/technology/7390218.stm
  6.  
  7. https://cdnedge.bbc.co.uk/1/hi/technology/7390218.stm
  8.  
  9. https://www.cambridge.org/core/journals/prehospital-and-disaster-medicine/article/abs/training-healthcare-personnel-for-masscasualty-incidents-in-a-virtual-emergency-department-ved-ii/9C0437C5F616B4D307D6971F3A0016DA
  10.  
  11. https://www.forbes.com/sites/china/2010/04/23/brics-meet-sarcs-tencent-digital-sky-technologies-and-naspers/
  12.  
  13. https://groups.google.com/g/cngamedesign/c/MXRKJE_nZ0Y
  14.  
  15. https://archive.nytimes.com/www.nytimes.com/external/gigaom/2008/10/15/15gigaom-virtual-world-investment-148-mm-in-q3-498-24949.html
  16.  
  17. https://www.theguardian.com/technology/gamesblog/2007/nov/15/playinggameswithfacebookth
  18.  
  19. https://www.theguardian.com/technology/gamesblog/2007/jul/12/playingamazon
  20.  
  21. https://en.wikipedia.org/wiki/Virtual_world
  22.  
  23. https://en.wikipedia.org/wiki/PlayStation_3
  24.  
  25. https://www.businessinsider.com/the-startup-con-man-2010-6
  26.  
  27. https://www.businessinsider.com/2008/7/google-no-sex-in-second-life-killer-lively-goog
  28.  
  29. https://www.businessinsider.com/2008/12/patent-troll-claims-to-have-invented-virtual-worlds
  30.  
  31. https://www.businessinsider.com/2008/12/how-to-win-a-patent-case-sue-foreigners-in-xenophobic-troll-friendly-east-texas
  32.  
  33. https://archive.blogs.harvard.edu/yvettewohn/page/10/
  34.  
  35. https://archive.blogs.harvard.edu/yvettewohn/category/social-networks/
  36.  
  37. https://archive.blogs.harvard.edu/yvettewohn/category/journalism-media/
  38.  
  39. https://archive.blogs.harvard.edu/yvettewohn/2010/03/01/getting-news-from-your-social-networks/
  40.  
  41. https://www.cnet.com/tech/services-and-software/second-lifes-economy-is-the-envy-of-the-real-world/
  42.  
  43. https://japan.cnet.com/article/20357804/
  44.  
  45. https://www.lemonde.fr/jeux-video/article/2007/11/19/jeux-en-reseaux-sociaux_5976463_1616924.html
  46.  
  47. https://xtech.nikkei.com/it/article/Research/20081017/317179/
  48.  
  49. https://alrawahfff.wixsite.com/bitcoin/post/what-every-web-2-0-entrepreneur-should-know-about-virtual-goods
  50.  
  51. https://www.is.fi/taloussanomat/art-2000001662615.html
  52.  
  53. https://www.is.fi/digitoday/art-2000001662611.html
  54.  
  55. https://www.is.fi/digitoday/art-2000001609519.html
  56.  
  57. https://www.is.fi/digitoday/art-2000001609517.html
  58.  
  59. https://www.latimes.com/archives/blogs/technology-blog/story/2009-10-05/will-wright-creator-of-the-sims-talks-toys
  60.  
  61. https://www.aiai.ed.ac.uk/~bat/sl/
  62.  
  63. https://www.aiai.ed.ac.uk/~ai/
  64.  
  65. https://www.gamespot.com/articles/ftc-studying-minors-in-online-games-report/1100-6209558/
  66.  
  67. https://www.wired.com/2010/03/dead-media-beat-was-once-therecom/
  68.  
  69. https://www.wired.com/2008/12/ncsoft-faces-pa/
  70.  
  71. https://www.wired.com/2007/07/virgin-to-back/
  72.  
  73. https://websites.umich.edu/~jdlitman/classes/cyber/2008/Oct30.html
  74.  
  75. https://community.sap.com/t5/additional-blogs-by-members/new-approaches-to-virtual-worlds/ba-p/12880843
  76.  
  77. https://www.nu.nl/internet/1967212/fbi-benut-second-life-bij-opsporing-criminelen.html
  78.  
  79. https://fabioturel.nova100.ilsole24ore.com/2007/10/15/blog-action-day/
  80.  
  81. https://blog.practicalethics.ox.ac.uk/2008/10/protectionist-deities-vs-the-economy-of-fun-ownership-of-virtual-possessions/
  82.  
  83. http://blog.practicalethics.ox.ac.uk/2008/10/protectionist-deities-vs-the-economy-of-fun-ownership-of-virtual-possessions/
  84.  
  85. https://draft.blogger.com/profile/15936962106346192300
  86.  
  87. https://www.crunchbase.com/funding_round/nurien-software-series-a--5e1b10ea
  88.  
  89. https://www.crunchbase.com/funding_round/heatwave-interactive-series-a--bd52b7b1
  90.  
  91. https://www.eurogamer.net/ncsoft-hit-with-patent-lawsuit
  92.  
  93. https://ij-healthgeographics.biomedcentral.com/articles/10.1186/1476-072X-7-38
  94.  
  95. https://www.rockpapershotgun.com/what-games-mean
  96.  
  97. https://www.smh.com.au/technology/replay-why-games-matter-20110912-1k603.html
  98.  
  99. https://discussions.unity.com/t/unity-technologies-adds-heavyweights-from-torque-and-io/404839
  100.  
  101. https://discussions.unity.com/t/about-to-start-on-an-mmo-one-problem-atm/383980
  102.  
  103. https://www.fastcompany.com/1686311/facebooks-trashy-future-revealed-targets-selling-credit-gift-cards
  104.  
  105. https://omni.wikiwand.com/en/articles/PS3
  106.  
  107. https://cdgr.ucsb.edu/database/resource/2186
  108.  
  109. https://www.clubic.com/actualite-248780-ncsoft-emmele-histoire-brevets.html
  110.  
  111. https://www.thewrap.com/disneys-cook-confirms-wild-days-are-over-1908/
  112.  
  113. https://techcrunch.com/2008/12/04/ridemakerz-builds-a-virtual-world-for-boys-filled-with-its-toy-cars/
  114.  
  115. https://techcrunch.com/2010/05/13/playspan-partners-with-snoop-dogg-to-sell-celebrity-branded-virtual-goods/
  116.  
  117. https://techcrunch.com/2008/09/08/techchrunch50-livestream/
  118.  
  119. https://www.vg247.com/weekly-mmo-news-round-up-fallen-earth-is-elf-free-star-wars-details-the-trooper-class-eve-storyline-updates
  120.  
  121. https://www.drupal.org/forum/general/show-off-your-drupal-site/2009-04-10/form-follows-fun-the-making-of-digital-dollhouse
  122.  
  123. http://wvutoday-archive.wvu.edu/n/2010/06/10/wvu-to-launch-accelerated-teacher-education-program-this-fall-new-bachelor-of-arts-includes-international-virtual-learning-experiences.html
  124.  
  125. https://www.huffingtonpost.co.uk/2009/04/22/online-playground-getting-more-popular_n_7407096.html
  126.  
  127. https://adage.com/article/digitalnext/mom-i-virtual-allowance/127295
  128.  
  129. https://searchengineland.com/the-typical-visitor-reads-techcrunch-16947
  130.  
  131. https://www.gry-online.pl/newsroom/free-realms-ma-5-milionow-kont-wersja-na-ps3-w-polowie-przyszlego-roku/z1bc93
  132.  
  133. https://n4g.com/news/252045/mmorpgs-getting-sued
  134.  
  135. https://n4g.com/news/250434/new-uk-research-project-explores-use-of-playstation-3-as-a-business-tool
  136.  
  137. https://onefreetv.blogspot.com/2020/07/watch-cnn-live-stream-free-online.html
  138.  
  139. https://eanrina.blogspot.com/
  140.  
  141. https://themoama.blogspot.com/
  142.  
  143. https://certiad.blogspot.com/
  144.  
  145. https://zinkerka.blogspot.com/
  146.  
  147. https://emisths.blogspot.com/
  148.  
  149. https://wiki.archiveteam.org/index.php/Deathwatch
  150.  
  151. https://4.bing.com/images/search?FORM=IRMHEP&q=DD%2BNews%2BLogo
  152.  
  153. https://archive.blogs.harvard.edu/yvettewohn/
  154.  
  155. http://slambling.blogspot.com/
  156.  
  157. https://alrawahfff.wixsite.com/bitcoin/post/coming-back-from-austin
  158.  
  159. https://webranksite.com/5-myths-about-public-speaking-that-are-limiting-your-growth/
  160.  
  161. http://blog.gambrinous.com/2009/10/07/you-should-be-making-a-premium-flash-game/
  162.  
  163. http://puritansguidetosecondlife.blogspot.com/2007/04/zoho-writer-really-cool-tool-for-groups.html
  164.  
  165. https://www.rockpapershotgun.com/latest?page=2086
  166.  
  167. http://www.metaversejournal.com/2009/02/22/novicraft-virtual-world-team-building/
  168.  
  169. https://staging.thewrap.com/disneys-cook-confirms-wild-days-are-over-1908/
  170.  
  171. https://www.igi-global.com/chapter/foreign-language-instruction-virtual-environment/46512
  172.  
  173. http://forums-archive.secondlife.com/280/3a/207233/1.html
  174.  
  175. http://www.playzak.com/article.asp?id=2879
  176.  
  177. https://arstechnica.com/gaming/2007/09/chinese-mmorpg-banning-cross-gender-roleplayers/
  178.  
  179. https://blogs.sch.gr/billbas/2009/08/
  180.  
  181. https://kotaku.com/worlds-com-files-suit-against-ncsoft-every-other-mmo-5119944
  182.  
  183. https://www.engadget.com/2007-10-23-nfl-rush-zone-is-it-a-mmog.html
  184.  
  185. https://www.escapistmagazine.com/we-the-gamers/
  186.  
  187. https://www.pmi.org/learning/library/technologies-communication-plans-information-collected-6402
  188.  
  189. https://www.pocketgamer.com/news/japanese-mobile-virtual-worlds-raking-it-in/
  190.  
  191. https://www.technologyreview.com/2008/04/25/34601/a-new-vision-for-second-life/
  192.  
  193. http://caldeiraodebolsa.jornaldenegocios.pt/viewtopic.php?p=718462
  194.  
  195. http://mastersofmedia.hum.uva.nl/blog/2007/11/15/entering-a-virtual-world-inside-facebook/
  196.  
  197. https://actionperfmarketing.home.blog/2020/02/05/live-tv-online-free/
  198.  
  199. https://ja.teknopedia.teknokrat.ac.id/wiki/Second_Life
  200.  
  201. https://readwrite.com/cross_reality_when_sensors_meet_virtual_reality/
  202.  
  203. https://wiki.ucalgary.ca/page/T13_GROUP5
  204.  
  205. https://www.khronos.org/news/archives/:/www.cdmatech.com/products/q3d_why3d.jsp/www.ceatec.com/www.ceatec.com/P3525
  206.  
  207. http://aldirect.ala.org/sites/default/al_direct/2008/may/051408.htm
  208.  
  209. http://ubmstudios.mediaroom.com/index.php?o=100&s=5530
  210.  
  211. http://www.utherverse.com/Net/profile/view_profile.aspx?MemberId=91755951
  212.  
  213. http://wwwold.fizyka.umk.pl/~duch/projects/ai-ml.html
  214.  
  215. https://lesn.appstate.edu/aetz/press.htm
  216.  
  217. https://usctrojans.com/news/2009/8/1/blog-2009-08-virtual-camping-html
  218.  
  219. https://vz.ru/columns/2007/10/9/115740.html
  220.  
  221. https://wiki.alquds.edu/?query=Gaia_Online
  222.  
  223. https://www.adweek.com/creativity/tweens-take-shine-virtual-advertising-15148/
  224.  
  225. https://www.eurogamer.de/nasa-kundigt-eigenes-mmo-an
  226.  
  227. https://www.gamekult.com/actualite/ncsoft-poursuivi-par-worlds-com-72787.html
  228.  
  229. https://www.nbcbayarea.com/news/local/second-lifes-virtual-world-finds-real-life-courtroom/1911010/
  230.  
  231. https://www.neogaf.com/threads/ps3-home-official-thread.344957/page-52
  232.  
  233. https://www.socialmediatoday.com/content/comparing-b2b-online-data-sources-new-research
  234.  
  235. http://fall103.pbworks.com/w/page/11136581/Akhil's%20Blog%20Page
  236.  
  237. http://www.kongregate.com/pages/kongregate-in-the-news
  238.  
  239. https://ask.metafilter.com/82628/Who-has-the-best-sand-castle-and-why
  240.  
  241. https://edutechwiki.unige.ch/mediawiki/index.php?section=10&title=3D_interactive_environment&veaction=edit
  242.  
  243. https://forums.mmorpg.com/discussion/226810/muonline-and-k2-corruption-moved
  244.  
  245. https://gaming.hwupgrade.it/news/videogames/ncsoft-citata-in-giudizio-a-causa-dei-suoi-mmog_27598.html
  246.  
  247. https://heavenarticle.com/musicians-and-singers-can-brands-help-your-band/
  248.  
  249. https://hipertextual.com/2008/04/redes-sociales-no-para-enganchar-a-millones-crea-un-mmo-tematico
  250.  
  251. https://mybroadband.co.za/forum/threads/non-profit-isp-to-ensure-the-lowest-bandwidth-costs.178237/page-21
  252.  
  253. https://thenextweb.com/news/dutch-startup-raises-4-million-move-netherlands
  254.  
  255. https://www.computerworld.com/article/1497949/the-business-press-turns-on-second-life-and-boosters-fight-back.html
  256.  
  257. https://www.datacenterknowledge.com/servers/ibm-launches-virtual-world-for-virtual-servers
  258.  
  259. https://www.gamedeveloper.com/design/zynga-the-future-or-just-a-bit-of-it-
  260.  
  261. https://www.goldenline.pl/grupy/Reklama_marketing_wizerunek/epr/wirtualne-swiaty-a-e-pr,449616/
  262.  
  263. https://www.macobserver.com/news/games-worlds-ncsoft-lawsuit/
  264.  
  265. https://www.orange-business.com/en/blogs/enterprising-business/ethernet/ethernet-continues-to-attract-attention
  266.  
  267. https://www.shacknews.com/article/56551/worlds-claims-mmos-infringe-virtual
  268.  
  269. https://www.trendhunter.com/trends/grovers-number-special-app
  270.  
  271. https://xr.hatenadiary.jp/entry/2009/03/10/021416
  272.  
  273. https://blog.iese.edu/faceit/2009/a-few-thoughts-on-the-freemium-model-2/
  274.  
  275. https://edutechtalks.wordpress.com/2010/07/29/second-life/
  276.  
  277. https://ffxiv.fanbyte.com/news/tags/News/1837
  278.  
  279. https://forums.daybreakgames.com/eq2/index.php?threads%2Flon-now-affects-gameplay-thanks-soe.469903%2Fpage-53
  280.  
  281. https://freerepublic.com/tag/virtualworlds/index
  282.  
  283. https://www.computerwoche.de/article/2701061/google-lively-bringt-neues-publikum-in-virtuelle-welten.html
  284.  
  285. https://www.warriorforum.com/main-internet-marketing-discussion-forum/72024-how-i-make-40k-mth-my-membership-site.html
  286.  
  287. http://healthcybermap.org/sl.htm
  288.  
  289. http://virtuallyblind.com/2007/10/08/herman-miller-second-life/
  290.  
  291. http://www.cs.trinity.edu/rjensen/Tidbits/2008/Tidbits080430.htm
  292.  
  293. http://www.secondeffects.com/2009/04/active-second-life-blogs-2009.html
  294.  
  295. https://0-ij--healthgeographics-biomedcentral-com.brum.beds.ac.uk/articles/10.1186/1476-072X-7-38
  296.  
  297. https://edramatica.com/Habbo_Hotel
  298.  
  299. https://er.educause.edu/articles/2008/9/virtual-worlds-outlook-good
  300.  
  301. https://forums.jeuxonline.info/sujet/992743-2/ursula
  302.  
  303. https://forums.penny-arcade.com/discussion/77369/video-game-sales-thread-novembers-done-move-onto-the-new-thread/p27
  304.  
  305. https://informaconnect.com/virtual-world-customer-service-testing/
  306.  
  307. https://siliconangle.com/2010/03/16/the-largest-gaming-companies-in-the-world-you-didnt-think-about/
  308.  
  309. https://www.4players.de/4players.php/spielinfonews/Allgemein/3933/122763/Allgemein-Google_Virtuelle_Welten_geplant.html
  310.  
  311. https://www.gamezebo.com/news/casual-news-april-14-2009/
  312.  
  313. https://www.informationweek.com/it-infrastructure/online-advertisers-targeting-our-kids
  314.  
  315. https://www.punto-informatico.it/google-lively-la-chat-3d-distribuita/
  316.  
  317. https://www.techdirt.com/2008/07/08/will-google-cultivate-its-virtual-worlds-to-make-them-lively-definitely/
  318.  
  319. https://www.virtualworldsnews.com/
  320.  
  321. http://worlds.ruc.dk/project/
  322.  
  323. https://betanews.com/2008/12/29/virtual-worlds-firm-files-ip-suit-on-christmas-eve/
  324.  
  325. https://diccionario.sensagent.com/Habbo/es-es/
  326.  
  327. https://en.everybodywiki.com/PlayStation_3
  328.  
  329. https://forum.lowyat.net/topic/947748/all
  330.  
  331. https://habberetre.es.tl/habbo.htm
  332.  
  333. https://infokuliah.palcomtech.ac.id/kuliahpedia/wiki/PlayStation_3
  334.  
  335. https://kingranks.com/musicians-and-singers-can-brands-help-your-band/
  336.  
  337. https://muropaketti.com/pelit/peliuutiset/chattaaminen-nettipeleissa-onkin-patenttirikos/
  338.  
  339. https://techmeme.com/100728/p55
  340.  
  341. https://technode.com/2007/07/26/what-is-your-most-concerned-chinese-virtual-worlds-policies/
  342.  
  343. https://wiki-gateway.eudic.net/wikipedia_en/Koinup.html
  344.  
  345. https://wikipedia.cfbx.jp/wiki/index.php/Second_Life
  346.  
  347. https://www.basicthinking.de/blog/2007/10/12/standards-stargates-fuer-virtual-words/
  348.  
  349. https://www.bibsonomy.org/tag/flamewar
  350.  
  351. https://www.blognone.com/news/10250/worldscom-%E0%B8%A2%E0%B8%B7%E0%B9%88%E0%B8%99%E0%B8%9F%E0%B9%89%E0%B8%AD%E0%B8%87-ncsoft-%E0%B8%A5%E0%B8%B0%E0%B9%80%E0%B8%A1%E0%B8%B4%E0%B8%94%E0%B8%AA%E0%B8%B4%E0%B8%97%E0%B8%98%E0%B8%B4%E0%B8%9A%E0%B8%B1%E0%B8%95%E0%B8%A3
  352.  
  353. https://www.computable.nl/2008/07/16/meer-informatie-virtualisatie/
  354.  
  355. https://www.dutchcowboys.nl/online/12004
  356.  
  357. https://www.frankwatching.com/archive/2007/09/10/betrapt-in-het-habbo-hotel-deel-2/
  358.  
  359. https://www.govloop.com/community/blog/gov-2-0-radio-hot-links-august-17-2010/
  360.  
  361. https://www.maclife.de/news/betriebssystem/andere/patentrechtsklage-world-warcraft-das-naechste-ziel
  362.  
  363. https://www.neowin.net/news/linden-labs-second-life-users-log-over-one-billion-hours/
  364.  
  365. https://www.nextgov.com/digital-government/2008/05/dhs-joins-the-virtual-world/42074/
  366.  
  367. https://www.playstationlifestyle.net/2009/05/06/psls-editorial-will-home-complainers-please-shut-up/
  368.  
  369. https://www.pocketgamer.biz/japanese-mobile-virtual-worlds-raking-it-in/
  370.  
  371. https://www.wikidata.uk-ua.nina.az/%D0%92%D1%96%D1%80%D1%82%D1%83%D0%B0%D0%BB%D1%8C%D0%BD%D0%B8%D0%B9_%D1%81%D0%B2%D1%96%D1%82.html
  372.  
  373. http://corporate.woozworld.com/content/press/press_clips.php?lang=en
  374.  
  375. http://planetgearsofwar.gamespy.com/fullstorye7f4.html?id=156101
  376.  
  377. https://archive.rpgamer.com/news/mmo/2008/jm0320.html
  378.  
  379. https://community.sketchucation.com/topic/114326/bad-news-for-architects-in-the-next-ver-of-google-sketchup?page=4
  380.  
  381. https://fairplayforkids.org/seduced-and-abandoned-perils-nostalgia-and-commercialization-childhood-susan-linn/
  382.  
  383. https://forum.zwame.pt/threads/psn-playstation-home.138251/page-41
  384.  
  385. https://goodnames.eth.limo/wiki/MUVE.html
  386.  
  387. https://goodnames.eth.link/wiki/Gamertag.html
  388.  
  389. https://groups.diigo.com/group/SL/content/user/benjamin
  390.  
  391. https://nclnet.org/media/ncl-in-the-news/
  392.  
  393. https://sushi.apogeonline.com/articoli/twinity-a-spasso-per-berlino-giuseppe-granieri/
  394.  
  395. https://www.bruceclay.com/blog/seo-headlines-20/
  396.  
  397. https://www.computing.co.uk/opinion/1855436/hot-seat-joe-little
  398.  
  399. https://www.feedingedge.co.uk/blog/2024/09/10/another-metaverse-explainer-layer/
  400.  
  401. https://www.fz.se/nyhet/8915-worlds-com-stammer-ncsoft
  402.  
  403. https://www.gettingsmart.com/2009/05/02/good-news-bad-news/
  404.  
  405. https://www.globalresearch.ca/keeping-america-safe-from-the-constitution/9497
  406.  
  407. https://www.marketingfacts.nl/berichten/20090401_engage_expo_over_virtuele_werelden_en_beyond/
  408.  
  409. https://www.planetcalypsoforum.com/forum/index.php?threads%2Fa-thing-or-two-about-hangars.157799%2F
  410.  
  411. https://ameblo.jp/litmus/
  412.  
  413. https://fr.wikipedia.org/wiki/Fantage
  414.  
  415. https://link.springer.com/article/10.1186/1476-072X-7-38
  416.  
  417. https://es.wikipedia.org/wiki/Econom%C3%ADa_virtual
  418.  
  419. https://it.wikipedia.org/wiki/Discussione:Facebook
  420.  
  421. https://id.wikipedia.org/wiki/PlayStation_3
  422.  
  423. https://journals.sagepub.com/doi/10.1177/1555412016638755?icid=int.sj-abstract.similar-articles.6
  424.  
  425. https://ru.wikipedia.org/wiki/OTOY
  426.  
  427. https://ja.wikipedia.org/wiki/Second_Life
  428.  
  429. http://mascottus.free.fr/index.php?2008/11
  430.  
  431. https://mafiawars.fandom.com/wiki/Mafia_Wars
  432.  
  433. https://vi.wikipedia.org/wiki/Xbox_Network
  434.  
  435. https://en.m.wikipedia.org/wiki/PlayStation_3
  436.  
  437. https://pt.wikipedia.org/wiki/PlayStation_3
  438.  
  439. https://ryzomcore.atlassian.net/wiki/spaces/RC/pages/884826/Open+Source+FAQ
  440.  
  441. https://zh.wikipedia.org/wiki/%E8%93%8B%E4%BA%9E%E5%9C%A8%E7%B7%9A
  442.  
  443. https://www.lemonde.fr/technologies/article/2009/06/10/quand-les-joueurs-de-jeux-video-instruisent-les-intelligences-artificielles_1201417_651865.html
  444.  
  445. https://tr.wikipedia.org/wiki/Habbo
  446.  
  447. https://sv.wikipedia.org/wiki/Twinity
  448.  
  449. https://www.crunchbase.com/funding_round/leap-in-entertainment-angel--850ebfc0
  450.  
  451. https://www.engadget.com/2010-01-24-the-virtual-whirl-community-guide-to-virtual-worlds.html
  452.  
  453. https://ar.wikipedia.org/wiki/%D8%AA%D8%A7%D8%AC%D8%AF
  454.  
  455. https://webby.pages.dev/37/bjvwTWhJJq
  456.  
  457. https://simple.wikipedia.org/wiki/Moshi_Monsters
  458.  
  459. https://ro.wikipedia.org/wiki/Economie_virtual%C4%83
  460.  
  461. https://www.computerworld.com/article/1592449/career-networking-in-second-life.html
  462.  
  463. https://www2.hawaii.edu/~sugihara/courses/ics101s16/slides_b/22.html
  464.  
  465. https://uk.wikipedia.org/wiki/%D0%92%D1%96%D1%80%D1%82%D1%83%D0%B0%D0%BB%D1%8C%D0%BD%D0%B8%D0%B9_%D1%81%D0%B2%D1%96%D1%82
  466.  
  467. https://slashdot.org/story/07/09/19/0248218/kosters-areae-unveils-metaplace
  468.  
  469. https://el.wikipedia.org/wiki/%CE%9C%CE%B7%CF%87%CE%B1%CE%BD%CE%AE_%CF%80%CE%B1%CE%B9%CF%87%CE%BD%CE%B9%CE%B4%CE%B9%CE%BF%CF%8D
  470.  
  471. http://ubmstudios.mediaroom.com/index.php?s=5530&o=50
  472.  
  473. https://ca.wikipedia.org/wiki/Twinity
  474.  
  475. https://forums.macrumors.com/threads/mmorpgs-on-mac.703895/page-2
  476.  
  477. https://www.diigo.com/profile/sorry_afk
  478.  
  479. https://mastersofmedia.hum.uva.nl/2007/10/virtual-worlds-in-modern-china/
  480.  
  481. https://wiki.ucalgary.ca/page/T13_GROUP5.html
  482.  
  483. https://www.ocregister.com/2008/04/14/virtual-magic-kingdom-closure-brings-out-fans/
  484.  
  485. https://www.wikiwand.com/en/articles/PlayStation_3
  486.  
  487. https://terranova.blogs.com/terra_nova/blatant_selfpromotion/
  488.  
  489. https://edutechwiki.unige.ch/en/3D_interactive_environment
  490.  
  491. https://blogs.sierraclub.org/greenlife/page/200/
  492.  
  493. https://readwrite.com/the_3d_web_in_2008/
  494.  
  495. https://wiki.secondlife.com/wiki/Advertising_in_Second_Life
  496.  
  497. https://uz.wikipedia.org/wiki/Virtual_dunyo
  498.  
  499. https://www.computer.org/csdl/magazine/pc/2009/03/mpc2009030024/13rRUILtJiI
  500.  
  501. https://cn.khronos.org/news/archives/%E6%8F%90%E5%87%BAWebCL%E6%A0%B8%E9%AA%8C%E8%AF%81%E7%A8%8B%E5%BA%8F%E8%AF%B7%E6%B1%82/P555
  502.  
  503. https://ipfs.io/ipfs/QmXoypizjW3WknFiJnKLwHCnL72vedxjQkDDP1mXWo6uco/wiki/PlayStation_3.html
  504.  
  505. https://wn.com/Playstation_Network
  506.  
  507. https://index.hu/24ora/?cimke=second+life
  508.  
  509. https://tweakers.net/nieuws/57559/mmo-gamesuitgever-ncsoft-aangeklaagd-wegens-schending-patent.html
  510.  
  511. http://futureseek.freehostia.com/rss/sections/rssSect115.xml
  512.  
  513. http://www.kongregate.com/fr/pages/kongregate-in-the-news
  514.  
  515. https://www.frankwatching.com/archive/2007/09/24/angstaanjagend-echt/
  516.  
  517. https://blogs.sch.gr/billbas/category/social-networking/
  518.  
  519. http://mascottus.online.fr/index.php?2008/11/18/673-petite-revue-fluxienne-et-phloxienne-sur-second-life
  520.  
  521. http://www.phys.uni.torun.pl/~duch/projects/ai-ml.html
  522.  
  523. https://technode.com/2007/06/10/is-hipihi-expanding-its-virtual-world-to-world-wide/
  524.  
  525. http://fizyka.umk.pl/~duch/projects/ai-ml.html
  526.  
  527. https://andrewchen.com/what-every-web-20-entrepreneur-should-know-about-virtual-goods/
  528.  
  529. https://forums.penny-arcade.com/discussion/78804/ncsoft-sued-worlds-com-owns-all-mmos
  530.  
  531. http://teste.caldeiraodebolsa.jornaldenegocios.pt/viewtopic.php?f=3&t=70728&start=125
  532.  
  533. https://goodnames.eth.limo/wiki/PlayStation_3.html
  534.  
  535. https://www.techmeme.com/080929/p110
  536.  
  537. https://freerepublic.com/tag/secondlife/index
  538.  
  539. http://faculty.trinity.edu/rjensen/000aaa/thetools.htm
  540.  
  541. https://www.alistdaily.com/category/strategy/page/221/
  542.  
  543. https://www.bibsonomy.org/user/mleidl/secondlife
  544.  
  545. https://itxoft.com/increase-domain-rating-4865/
  546.  
  547. https://thedark.clan.su/news/2008-12-30
  548.  
  549. https://forums.mmorpg.com/discussion/231712/mindark-in-need-of-fresh-money-land-grab
  550.  
  551. http://planetunreal.gamespy.com/fullstory4a16.html?id=156100
  552.  
  553. https://primeboostseo.com/increase-domain-rating-4865/
  554.  
  555. https://www.neogaf.com/threads/tenchu-4-wii-screens-triology-on-the-way.307910/page-4
  556.  
  557. https://waxy.org/category/links/page/232/
  558.  
  559. https://www.avforums.com/threads/home-preview-thread.613997/page-32
  560.  
  561. http://healthcybermap.semanticweb.org/sl.htm
  562.  
  563. https://sobreatlantis.blogia.com/2008/020801-noticias-interesantes-de-la-semana-en-mundo-virtual.php
  564.  
  565. https://nzt.eth.link/wiki/PlayStation_3.html
  566.  
  567. https://www.instantcheckmate.com/people/michelle-norwood/
  568.  
  569. https://themorningnews.org/archive/headlines/2008/04/14
  570.  
  571. https://www.gamezebo.com/news/casual-news-feb-10-2009/
  572.  
  573. https://gorilla.allepaginas.nl/
  574.  
  575. https://bafybeiemxf5abjwjbikoz4mc3a3dla6ual3jsgpdr4cjr3oz3evfyavhwq.ipfs.dweb.link/wiki/Xbox_Live.html
  576.  
  577. https://en.teknopedia.teknokrat.ac.id/wiki/PlayStation_3
  578.  
  579. http://www.staroceans.org.s3-website-us-east-1.amazonaws.com/wiki/A/PlayStation_3
  580.  
  581. https://wiki2.org/en/PlayStation_3
  582.  
  583. https://www.netfamilynews.org/the-learning-power-of-a-virtual-world